Subject: | Re: Support the QuakeLives project...
| Author: |
Dalroth (207.70.121.29)
| Date: | 12/30/99 5:07:08 PM
|
> ROFL no it IS a big deal
>
>
> QUAKE IS NOT LICENCED AS FREE SOFTWARE, THAT MEANS
> EVERYTHING COMING FROM THE QUAKE SOURCE CODE MUST
> COME WITH THE SOURCE CODE WHEN RELESED
>
> thats all I want, is the QuakeLives source code
>
> Thank you very much
There is nothing in the GPL that stops Open Source software from linking to or working with closed source software. The GPL guarantees that "derivative" works remain open source.
If somebody comes along and uses the Quake Audio Routines in their program, then the GPL insists that this program must be open source, because it has then become a "derivative" work.
That is different than somebody modifying Quake to use a closed source library. For instance, somebody develops a library that is used to verify the authenticity of files (they don't even have to be executables or quake specific files). They would then modify the quake source to link to this library and use it to verify that the clients are who they say they are. Because this library is *NOT* a derivative product, it does not have to be open sourced (unless of course it was built using some portions of the quake source code, but obviously that's not their intent so they wouldn't do that).
Now, I believe the goal of the Quake Lives project is to do just that. Because the code would be seperate, and not based off of the Quake code, they can do anything they want with it. However, they are obligated to release the Quake code that CALLS this library, which I'm sure they will do, in strict accordance with the GPL.
Now, if you're going to be a close minded idiot, and not read the actual license and try to fully understand it, let me use another example: People are currently porting Quake to use DirectX. DirectX is an external library used for rendering the graphics to the screen. DirectX is a Microsoft technology, and it is *NOT* open source, and it does not have to become open source if somebody ports Quake to use it. That's perfectly legal, and in fact it's a necessary part of the GPL. Much code that exists out there is not open source, and while it's nice to have all code be open source, it would be a terrible thing to cripple programmers from using much of the code that existed beforehand.
Now, before you go running your mouth off half cocked about this Quake lives project, and how you are so high and mighty and how they have to release the code... maybe you should spend some time fully understanding the issues involved. You might not sound like such a moron, and might gain an ounce of credibility (which you currently don't have).
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